ranking seventeen

going seventeen | good offer 2

overall ranking

premise:

same as good offer, but with the added twist of 'market fluctuations' -- paintings can change value at any time, and each member is given a hint on the future market fluctuations

comments:

MY COMMENTS ON HOW THEY SHOULD'VE ADDED SOMETHING ELSE TO MAKE THE GAME A LITTLE LESS STRAIGHTFORWARD.. AND HOW THEY ACTUALLY INCORPORATED THAT?!!!

wait like i'm impressed. it's literally every improvement i wanted from the first good offer ... i have no words like lowk. they are playing mostly individually aside from select alliances (maldivez? but other than that there aren't any until the last possible minute). i still think pooling together funds at the end kinda ruins the fun of the game especially with how much more strategy is required for this version, but aside from mainly woozi everyone gets involved pretty decently in this episode and the screen time splits are pretty well done (though that is considering how current enlistments and other activities have affected the episode; other episodes this season still did it lowk better). still though -- a hella fun watch!! i'm really glad they improved on good offer; the two reckless bidders hoshi and s.coups really made this episode stand out!

ranking:

concept: 9! an old concept improved in every single direction while still maintaining core flaws

chemistry: 8; team dynamics are a little reduced even as screen time is more evenly distributed. still, there are lots of fun interactions between members!

enjoyment: 8! on the edge of my seat a lot of the time lol

overall - 8.6/10